Computer Corporation and Design, Fifth Edition, is the latest update to the traditional introduction to computer corporation. The text now contains new examples and cloth highlighting the emergence of mobile computing and the cloud. It explores this generational change with updated content featuring tablet computer systems, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The e book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies And that i/O.Because an understanding of modern hardware is elementary to reaching good performance and energy efficiency, this edition adds a brand new concrete example, Going Faster, used during the text to demonstrate extremely beneficial optimization techniques. There is also a brand new discussion of the Eight Great Concepts of computer structure. Parallelism is examined in depth with examples and content highlighting parallel hardware and application topics. The book points the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as precise-world examples, along with a full set of updated and enhanced exercises.
This new edition is an awesome resource for professional digital system designers, programmers, application developers, and system application developers. It will even be of interest to undergraduate students in Computing device Science, Computer Engineering and Electrical Engineering classes in Computer Corporation, Computer Design, ranging from Sophomore required classes to Senior Electives.
- Winner of a 2014 Texty Award from the Text and Tutorial Authors Affiliation
- Includes new examples, exercises, and cloth highlighting the emergence of mobile computing and the cloud
- Covers parallelism in depth with examples and content highlighting parallel hardware and application topics
- Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as precise-world examples during the e book
- Adds a brand new concrete example, “Going Faster,” to demonstrate how understanding hardware can inspire application optimizations that improve performance by 200 times
- Discusses and highlights the “Eight Great Concepts” of computer structure: Performance by way of Parallelism; Performance by way of Pipelining; Performance by way of Prediction; Design for Moore’s Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the General Case Fast; and Dependability by way of Redundancy
- Includes a full set of updated and enhanced exercises
- Used E book in Good Condition